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Beautiful, expensive, licked to a shine, the action of God of War Ragnarök seems close to ideal, but still there🍉 is something in the game that does not allow calling it a masterpiece for all time. Although it all depends🍉 on the point of view and personal perception. We tell in the review where the authors online game from the🍉 developer Friv2Online of the project pierced.
Let's go over the basics first: God of War Ragnarök is an incredibly high quality🍉 friv game. These are the same "ten out of ten", this is an expensive blockbuster and this is one of🍉 the contenders for the "Game of the Year". Which was obvious long before the release, given the experience of the🍉 development team and the budget of the project. There were no doubts about the highest quality of the continuation of🍉 the saga for a second, and all expectations were justified.
The authors studied the criticism of the previous part and corrected🍉 all the errors: ordinary opponents and bosses became more diverse and received a rich set of attacks, the list of🍉 techniques expanded, pumping became more flexible, side quests capture no less than the main storyline, difficulty can be customized, even🍉 puzzles are now they don’t make you stagnate and blunt in one place for a long time: partners willingly suggest🍉 the right decision, sometimes right on the forehead.
At the same time, the gameplay has not undergone major changes, and if🍉 you start God of War Ragnarök after the original friv game, you will hardly feel the difference: your fingers will🍉 immediately fall on the right gamepad buttons , and enemies will lose limbs and shed blood on an industrial scale.🍉 There seems to be a reason to grumble, but this approach turned out to be the safest - the developers🍉 simply did not break what worked well anyway: after all, the combat in God of War in capable hands shows🍉 its best side, offering many opportunities to destroy monsters and gods.
The only big innovation in the sequel to the Norse🍉 saga of Kratos is the ability to play as his son Atreus in some episodes. The guy is more mobile🍉 than his father, and relies on long-range combat, although, if necessary, he can break the enemy who has crept close🍉 with his bow.
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Because of its complexity, potential for mild violence, and online community,📉 we recommend Minecraft for kids age 8 and up. If you have younger kids who want to play but aren't📉 quite ready, you have options.